![]() I really like the format of cover art on the front, and a worldmap on the back, as a display piece. I also tend to do cover art for games that I purchased digitally that I think deserve to be displayed on my shelf. I would love to see someone re-create this in higher resolution.Īpril 03, 2022, 10:34:58 AM - (Auto Merged - Double Posts are not allowed before 7 days.)Īpril 03, 2022, 08:11:37 PM - (Auto Merged - Double Posts are not allowed before 7 days.) This hack presents many things that weren't in previous hacks or the original game. In this hack, Mario only has 6 health instead of the normal 8 and a separate gauge for air underwater. It contains 130 stars, 12 power-ups, many new bosses and a large variety of completely new levels. It was released on September 30th, 2016 at 8:00AM MDT. 35th Anniversary (2020) Promotional display of the game alongside the. SM64: Last Impact is a major hack made by Kaze Emanuar. 35th Anniversary (2020) Promotional pin representing Super Mario 64, released for the Super Mario Bros. What you see is a screen capture from a Nintendo Laser-Disc advertisement for All-Stars. Figure created by Nintendo to convey the design philosophy behind the 3D Super Mario games (2017) 'This is MY Mario' promotional online asset for the Super Mario Bros. ![]() Rather, it's the semi-official US art for the game, as seen on the cover of Super Mario All-Stars. Last Impact Complete Soundtrack-Box art and recording by me.Converted to mp4 by Geoshi. I'm leaving them here to bring attention to Bombliss, which is an excellent Tetris variant that few have played.Īnd lastly, Super Mario Bros: The Lost Levels. Super Mario 64: Last Impact Complete Soundtrack-Box art and recording by me. I think I found them online and just forgot that I hadn't done them. Here are covers that I did for the Japan-exclusive Super Tetris 2 & 3 EDIT: On further examination, I have these saved in my cover art folder, but they have some differences from my template. On July 18, 1997, a Rumble Pak-compatible re-release of the game, titled Super Mario 64: Shind Pak Tai, was released in. It was released as a launch title for the console in 1996 in Japan and North America and in 1997 for the rest of the world. One has a global timer, and one triggers special events based on your progress.įor BS Zelda: The Ancient Stone Tablets, I have one for the game as a whole, and one for each chapter, so that they can be easily sorted on the SNES Classic. Super Mario 64 (64, Sp Mario Rokujyon), commonly abbreviated as SM64, is a Super Mario series game for the Nintendo 64. Must use 1964 to work, cannot work on Project. The difference between Map One/Two and Third/Fourth Quest is simply how the hack is presented. SM64 Last impact is a huge hack of the classic game Super Mario 64. I don't really recommend playing this game anymore in 202X, but it still serves as a museum of new assembly mechanics that will never exist again. ![]() Next, here's boxart that I did for BS Zelda. A groundbreaking hack from the legendary Kaze introducing tons of new mechanics, an extensive amount of levels, written with over 100,000 lines of custom assembly code. I'll start off with a cover that I made for my own romhack, Final Fantasy VI: Divergent Paths
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